OpenMusic Reference
Chapter 10. Maquettes
Table of Contents
The structure of a [Maquette](glossary#MAQUETTE)
Objects in the [Maquette](glossary#MAQUETTE) frame
The [Maquette](glossary#MAQUETTE) frame
The [Temporalbox](temporalbox) object
[ Maquette](glossary#MAQUETTE)s in patches
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For those curious, maquette is a French word which translates as model or sketch.
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The Maquette is a special container object which incorporates a time element. A Maquette can contain any musical object, but can also contain a special object called Temporalbox. These boxes can contain other patches and even other Maquettes.
Any OM playable musical object may be put in a Maquette, as may MIDI files, AIFF files, other Maquettes. When these objects are dropped into a Maquette they are represented by boxes in the frame. Double-clicking the box opens a graphic editor for the object associated with it. You may also drop whole patches into a Maquette, in which case they are automatically enclosed in a special object called a TEMPORALBOX, described below. Objects in the Maquette are placed in time, along the x-axis, and are played in that order. In addition, if the object is a patch, (within a Temporalbox) it has access to information about its placement and shape within the frame of the Maquette, and these quantities can thus be used to change the way the patch behaves. This information comes into the Temporalbox through the outputs of the special self object. In addition, you can create your own inputs and outputs between Temporalboxes which can carry other data between them.
Finally, the output of a Maquette may be saved directly as a midi file using the save-as-midi function.
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Creating a new class| Up| The structure of a
Maquette