OpenMusic Reference
Chapter 3. Patches
Table of Contents
Making connections within the patch
Manipulating icons in the Patch Window
A patch is the basic unit of OM object-oriented programming. Within a patch, you create a flowchart which graphically describes LISP code accomplishing a specific function. The primary building blocks of patches are functions and classes although other objects are used, albeit more rarely:
Here we see some of the possible contents of a patch: OM musical objects with a graphic view of their contents, OM functions merger , play , etc., numerical values (7000 and the rhythm tree above), external MIDI and sound files with graphic representations of their contents, and other patches test? and test2? .
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